Again these are the lighting occlusion passes done for every environment image you see in the film. When the camera is static you only need to render out one frame of each of the colour and occlusion pass. With a moving camera, or if you have anything in the set which moves like a door, then you have to render out for the allocated number of frames which the scene is. This is the same process for the characters, and again if the charcater is static, like the dead cop, then you only need to render out one of each colour and occlusion frame from the scene and layer them up in the editing software and multiply the frames to the correct scene length.
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