Friday, 2 March 2012

update on environment and pics

The problem with the environment textures was finally figured out when I went to adjust one of the props in the office room. As I moved the cup I noticed that there was another cup underneath in exactly the same possition, So I checked the other objects and found the same to be true for everything not only in the set, but also the set itself.
For some reason when my files were transfered from my old laptop to my new one, everything in the set had duplicated itself, so that the 'outer layer' was the layer with the textures on but the layer was still grey. So when I went to render maya was trying to render out 2 objects in exactly the same place,one with textures one without, which finally explains why the renders were coming out fragmented.
To solve this problem I went through every single object and deleted the object underneath leaving just the textured object at the end.
The next images are of the stages I went through 'Cleaning out' my set, then showing the other objects which I added once the texture problem had been solved.

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