Tuesday, 6 March 2012

modelling and texturing of photoframes in 3d

Here is a wall plaque I made for the outside of the doors. This one says 'Director', There are several plaques dotted around the corridor now.
The picture here is on the bottom shelf on the right of the screen, The extra shelves are also something which I added to the set today.
Here are some test renders of the photoframes in the set.
I then proceeded to pull extend the mesh down to the same length as the frame. Creating the stand for the back of the picture frame.
Drop down menu I clicked on to be able to 'extrude' the mesh.
Once I had angled the extra mesh downwards and at an angle, I then clicked on the 'face' of the mesh at the bottom of the new mesh and clicked 'extrude' again.
For the back of one of the frame I needed a stand, As the back of the picture frame would be exposed in one of the camera shots. For this I created some more mesh lines to work with, I did this by selecting the 'insert edge loop' tool in the drop down menu. I then proceeded to 'extrude' the extra mesh by clicking and dragging it downwards as the above picture shows.
I created four photos, all starting from the one base frame which I then duplicated and alterd in size and shape to suit my needs and applied the photo images as previously explained.
I follwed the same previous steps to apply the portraite to the middle of the picture frame.
For this frame I wanted a metal edge, So I chose a metal texture I created in photoshop and assigned it to the selected area.I thn opened the 'u.v editor', which is the box you can see in the above image, and again posistion the frame edge to how I wanted it.
Once I chose what frame texture I wanted to use I clicked onto the 'face' option, scrolled down the menu and clicked 'assign new material'. This will allow me to put a new texture base onto the frame.
I decided to personalise the office even more so with pictures on the desks and shelves. I did this by modelling the photoframe in maya by using a very simple rectangle shape. Then I went on the internet and saved some portrait images to use as the photos. I then applied the textures to the frame and posistioned the image to fit the size like in the above picture.

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