


These next images are of the render settings such as frame range,occlusion layers, mental ray etc, checking each scene to make sure that everything is set up how its supposed to be before we eventually send the individual scenes of to the people who are rendering them.This is the process we went through for all 14 scenes. Which is very time consuming but neccesary to insure that everyone was rendering using the correct lighting, render quality etc
4) To add the lighting to the character and the environment the process is virtually the same, you select the environment layer, right click and scroll down to over rides, then assign existing over rides and from that list choose what it is you want to put your lighting effects on. We used ambiant occlusion for the ligthing of the film as it creates nice shadows and would help with the atmosphere of the skit. Once the set was found in the list it was added to the layer 'environment occlusion'
3) Stage 2 is repeated for the environment, by selecting the layer you wish to add things to then highlighting what you want to add from the outliner box
2) After the layers had been named you then highlight which layer you want to add things to and go to the outliner box and select everything you want to be renderd on that particular layer. In this case it was the character
Once all the lights and textures were in place it was time to put everything onto a seperate layer for rendering. This would help speed up rendering as instead of rendering all the textures,lights, characters, set, set textures etc all in one go (Which would take a very long time) It would render the layers seperatly which would then be put together in after effects when it came time to edit it together.
4) To add the lighting to the character and the environment the process is virtually the same, you select the environment layer, right click and scroll down to over rides, then assign existing over rides and from that list choose what it is you want to put your lighting effects on. We used ambiant occlusion for the ligthing of the film as it creates nice shadows and would help with the atmosphere of the skit. Once the set was found in the list it was added to the layer 'environment occlusion'
3) Stage 2 is repeated for the environment, by selecting the layer you wish to add things to then highlighting what you want to add from the outliner box
2) After the layers had been named you then highlight which layer you want to add things to and go to the outliner box and select everything you want to be renderd on that particular layer. In this case it was the character
Once all the lights and textures were in place it was time to put everything onto a seperate layer for rendering. This would help speed up rendering as instead of rendering all the textures,lights, characters, set, set textures etc all in one go (Which would take a very long time) It would render the layers seperatly which would then be put together in after effects when it came time to edit it together. For each scene this is the process in which the scenes got ready to render.
1) (in the above pic) 4 new layers were created in the render section. (bottom right of the screen)
This would be used to put the character/character occlusion and set/set occlusion on
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