Friday, 21 October 2011

2nd unit retake work plan

After the first marking of my practical project there have been several things which I need to ammend.

One of the first things which needs to be addressed in the animation is adding back some of the scenes which had to be taken out due to time restraints earlier on in the year. This will help the animation feel less disjointed and more coherent, allowing me to explore scenes which put across more of the characters individual personalities, which was something else that was found to be lacking in the original version.
The scenes I want to put in will have to be confirmed with my tutors before I start to animate them.

I will also go back and do some clean up animation on the scenes that are already animated.
Another point which was raised during my tutorial meeting was that the characters created from the first survey results didnt meet all the requirements I had set out for my project, So it has been suggested that I go and create another survey which I will then send to academics at various other universitys and studios and ask them to fill it in, and to also give me there opinion from an academic point of view of what they would expect a less stereotyped female character to be like, both asthetically and personality wise. This will create an interesting dynamic between what people in the industry expect girl gamers to want, and what the girl gamers want.

This is an interesting idea to follow through with and from this new academic research it has been suggested that I create a new character. This is again something I can look into doing but because of the length of time it takes to concept a character, model, rig, texture and then animate it, also the cost of hiring the 3d modeller again this is something which will most likely only be taken as far as the concept stage.

There is a chance that once the new character has been concepted and had turn arounds etc done, that I could do a short animatic to give the viewers some idea of how the character would have moved, but to animate the character fully isnt really an option.
After gathering all the new data I will then compare the two female characters from the gamers research with that of the academics and ask them in a new survey which charcaters they feel fulfilled the aims of the project better. I will do this by allowing people to watch the amended animation, aswell as posting up character bios and concept art of all three characters.
The results of which I will then discuss in my dissertation.

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