Tuesday, 30 November 2010

animation tutorials

I have been working on several animation tutorials to help me learn the graph editor better in maya. This project involved creating an axe and a target ( or using a premade one to jump straight into the animation) and animating the axe being thrown at the target, with anticipation, follow through and secondary motion. All of these things being manipulated within the graph editor. its a fairly simple animaiton to do but as i want to familerise myself as much as possible with the graph editor so this is a godo tutorial in which to do that.
Once the base animation has been keyframed i then went into the editor and changed the tangents around and broke them where neccesary to achieve the desired effect of weight to the axe hitting target. here are some screenshots of the progress and i shall post a video of the finished animation

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